Sonic games haven’t exactly had the best track record these past few generations. Once hailed as titan of the industry, rivaling even Mario himself, Sonic’s decline as a franchise has been a bizarre spectacle indeed, as Sega and Sonic Team struggle, to this day, to keep their blue hedgehog relevant in a gaming market that… Continue reading In Defense of the Edgehog
So the wait is finally over! Just last week, on March 21st, Mass Effect: Andromeda officially released and gamers and critics alike have dived headfirst into the latest installment of the venerable series, and the reaction has been, well… mixed, to say the least. The early previews were unusually divisive for a AAA level game: some… Continue reading On Brand-Recognition and Expectation
I’ve made this post to throw out a few examples of things I’ve worked on in the past for school projects or as a personal endeavor. The first four images are a few examples of projects I’ve made in illustrator or indesign, and the last five are renders of a sniper rifle model I made… Continue reading Old Projects
It’s not exactly a unique perspective to say that the gaming industry doesn’t always have its eye on the ball. Between the obnoxious saturation of micro-transactions in full priced games and increasingly bizarre pre-order schemes, gamers have long been aware of the ways publishers twist their products to meet strange and unknowable agendas. Thankfully, the… Continue reading Halo 5: Guardians of Stability
My name is Jared Bruett. I’m a writer/designer/student, and this is my blog! On the tabs above you can find information about me and the things I’ve done, and view examples of my work. “Gaming Articles” is where I post written works about video games, the industry, game design, and more. “Personal Projects” is a… Continue reading Welcome Readers!